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vendor_connectors.meshy.rigging

Rigging API - add skeletons to models.

Usage: from vendor_connectors.meshy import rigging

result = rigging.rig(model_task_id)
createCreate rigging task. Returns task_id.
getGet task status.
pollPoll until complete or failed.
rigRig a model for animation.
rig_from_urlRig a model from URL.

Create rigging task. Returns task_id.

Get task status.

Poll until complete or failed.

Rig a model for animation.

Args: model_task_id: Task ID of model to rig height_meters: Character height (affects bone scaling) wait: Wait for completion (default True)

Returns: RiggingResult if wait=True, task_id if wait=False

Rig a model from URL.

Args: model_url: URL to GLB model height_meters: Character height texture_url: Optional texture image URL wait: Wait for completion (default True)

Returns: RiggingResult if wait=True, task_id if wait=False